AUTODESK SIMULATION MOLDFLOW INSIGHT ULTIMATE 2013 WIN32 & WIN64-MAGNiTUDE
WIN32: 1.47GB | WIN64: 1.50GB
Autodesk Moldflow plastic injection molding simulation software part of the Autodesk solution for Digital Prototyping, provides tools that help manufacturers validate and optimize the design of plastic parts and injection molds, and study the plastic injection molding process. Companies worldwide use Autodesk Moldflow Adviser and Autodesk Moldflow Insight simulation software to help reduce the need for costly physical prototypes, avoid potential manufacturing defects, and get innovative products to market faster.
AUTODESK SIMULATION MOLDFLOW SYNERGY 2013 WIN32 & WIN64-MAGNiTUDE
WIN32: 3.76GB | WIN64: 3.84GB
Autodesk Moldflow plastic injection molding simulation software, part of the Autodesk solution for Digital Prototyping, provides tools that help manufacturers validate and optimize the design of plastic parts and injection molds, and study the plastic injection molding process. Companies worldwide use Autodesk Moldflow Adviser and Autodesk Moldflow Insight simulation software to help reduce the need for costly physical prototypes, avoid potential manufacturing defects, and get innovative products to market faster.
English | 2 DVD ISO | Video: mpeg2video, 720x480, 7000 kb/s, 29,97 fps | Audio: ac3, 48000 Hz, stereo, 192 kb/s | 8.35 GB
Genre: Video Training
THERE IS NO BETTER INVESTMENT IN YOUR BUSINESS THAN EDUCATION! Sit back and soak in the information as Mike Colon gives hands-on training to a diverse group of twenty photographers from 14 different states coming together in Newport Beach, California.
ImagineFX - January - December 2012
12 Issues | HQ PDF | English | 1GB
ImagineFX is packed to the rafters with an eclectic mixture of in-depth workshops from the world’s best fantasy and sci-fi artists, plus galleries and interviews, community news and product reviews.
Digital Tutors - Introduction to Camera Animation in 3ds Max 2010
English | VP6F 782x646 | MP3 96 kbps | 660 MB
This course will provide you with a foundation for camera animation in Max. We’ll cover everything from creating turntables, to techniques we can use to add more entertainment to our shots by camera animation alone. We’ll learn various ways we can rig cameras and even discuss shot composition to make sure the audience knows who the significant players and objects of interest are in our scene. By the end, you’ll have the knowledge you need to animate the camera confidently, producing results that can captivate an audience.
Digital Tutors - Introduction to 3ds Max 2011
English | VP6F 782x646 | MP3 96 kbps | 3.34 GB
In this course we'll cover a wide range of topics in order to get you quickly up to speed using 3ds Max 2011.
In this course we are going to help you get a good understanding of how to work in 3ds Max.You will be able to learn from several of the instructors here at Digital Tutors as we go through many of the major parts of the software. We are going to cover a wide range of topics in this course. We will start out exploring the user interface and finding our way around 3ds Max. Then we will start to create our own custom model, a pod racer, using a number of powerful modeling tools. We will paint and texture our model, and then take it through the process of rigging and animation. We will finish up by adding dynamic effects to the scene and rendering out a nice result. Once you are finished, you will have exposure to a wide range of disciplines in 3ds Max and be able to start working on your own projects and building on the knowledge you have gained.
CG Acedemy Afterburn Masters Set: By Allan McKay (3 DVD)
The Afterburn Masters Set brings together the three DVDs of the series to produce the definitive reference for those that want to take their skills with Afterburn to the next level. The series includes Afterburn Fundamentals with its in depth exploration of the Afterburn system and includes many examples of how to achieve real world effects. It moves on in Fireball to explore a production level effect of a fireball blasting down the aisle of a passenger jet, and concludes in Air Strike with a focus on making an effect be as procedural as possible so it can be re-used with ease on new shots, crucial for those on a tight schedule.
CG Academy – Lighting And Rendering Fundamentals 1 – Light And Colour Theory
English|Instuctor: Chris Thomas| 3h 33m| .ISO| 3.30GB
Genre: Video Training
This is the first DVD in a series that will teach you the theory and practical aspects of rendering and lighting within 3dsmax and Maya. This DVD focuses on the theoretical aspects of light and colour, such as light reflection, colour temperature, dynamic range and much more. This DVD forms a solid foundation on which the lessons of DVD2 and beyond will be built.
CG ACADEMY: HLSL Shader Creation 1: HLSL Fundamentals
In the first of our Advanced, 3 DVD series on HLSL Shader writing within 3dsmax, Ben Cloward will give you an understanding of what a HLSL shader is. How a shader can be created with free software, edited and then displayed within 3dsmax. Fundamental programming concepts such as Data Types, Structs and Functions. How to create a shader GUI, the basic framework of a HLSL shader and much much more. By the close of the DVD, Ben will have you writing your own basic HLSL shaders.
This DVD is an ideal introduction to the world of HLSL shader writing for real-time GPU based shaders. An understanding of basic programming concepts and 3D math is useful. (For those needing 3D tutorship, see The Matrix: Explained by Borislav Petrov.
CG Academy - Animation Fundamentals 1 - The Core Principles
English|Instuctor: Simon Thistlethwaite| 7h 47m| .ISO| 3.45GB
Genre: Video Training
This DVD forms part one of a two part series that will introduce you to the fundamentals of animation in 3dsmax. In this first DVD, Simon, our instructor, will focus on the core principles of animation. He will teach you about such topics as timing and spacing, mass and weight, overlapping action, anticipation, follow-through and much more. This DVD sets the foundation for this series, and in DVD2 our focus will move on to character animation principles and skills necessary to bring a fully believable animated character to life.